3D Modeling 101
By Chip Bobbert
This class will provide an introduction to computer aided drafting (CAD). Students will learn core concepts of 3D design including sketching, constraints, parametric concepts, extrusion, how to add basic 3D structures such as chamfers and fillets, and how to export your work for 3D printing. We will also discuss various softwares popular in different industries. Skills learned in this class will be very portable to other design platforms. Students will leave having completed a mold that can be used in our mold make course.
This class is targeted to those just getting started with 3D design. Beginners will find considerable value in the foundational skills as will intermediate level students who need a refresher or modernization of skills. Advanced users or student with a good, current foundation will put pace this course.
Attendees should be timely in their arrival. The class will move through a project though its course. Late arrivals will have a difficult time catching up.
Due to COVID-19, this class will now be offered online. Follow the information below to participate:
Topic: 3D Modeling 101
Time: Mar 25, 2020 01:00 PM Eastern Time (US and Canada)
Join Zoom Meeting
Meeting ID: 690 291 218
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Join by H.323
188.8.131.52 (US West)
184.108.40.206 (US East)
220.127.116.11 (India Mumbai)
18.104.22.168 (India Hyderabad)
22.214.171.124 (Hong Kong)
Meeting ID: 690 291 218
- How to navigate the UI of a common solid modeling program.
- How to create “drawings” of their work (sketches). These are the building block of all 3D tools.
- How to use constraints effectively
- How to extrude components of a sketch to develop a 3D part
- How to add 3D features to your part
- How to export your 3D design for printing or milling.
- Learn about other software tools used in the design industry.
- We will create accounts for the tool used in class.
Chip founded and currently manages the CoLab Studios. Outside of his role as a technology operationalist, he maintains a passion for students and research. He has been teaching 3D modeling and media applications for fifteen years as well as consulting for numerous entities on engineering level media project. Chip holds an MSEd and has maintained a strong interest in adapting traditional teaching theory to current technological shifts. He spent his youth in the machine shop of his family’s business that led to a lifelong passion for building. To this day, you’ll never find him far from a hammer and saw.
This class is part of our Digital Modeling & Fabrication TrackSee the whole track
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